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Curso de adobe flash cs6
Curso de adobe flash cs6







Based on this, the product developed has been good and tested in improving students' ability in writing exposition texts in class X students in state 16 Senior High School, Medan. The effectiveness of teaching material based on the results of the pretest to posttest exposition text writing increased with a difference of 10.72%. This is evidenced by better student learning outcome that is the use of textbooks (Pretest) 70.68% with sufficient categories while the use of teaching materials for exposition text writing is based on contextual (Posttest) 81.40% with good categories. The use of contextual text-based teaching writing materials is considered more effective than the textbooks used by students. This is due to improving the quality of learning to be better and more interesting. The finding shows that Teaching Materials Development of Exposition Text Writing Based on Contextual is the development of teaching materials is needed by students and teachers in the learning process.

curso de adobe flash cs6 curso de adobe flash cs6

This research and development refers to the theory of teaching material development proposed by Borg and Gall. class X students in state 16 Senior High School, Medan. The product of the learning module that was developed was a contextual text-based exposition writing material for. The method used in the development of teaching material research is the Borg and Gall models which used to develop a product. This paper deals with The Development of Contextual Text Based Exposition Writing Teaching Materials of Class X Students in State 16 Senior High School, Medan. The findings of the research show: (1) the implementation of the educational games innovation method in the Fiqh lesson is running well because it is driven by the creativity of the teacher by paying attention to the characteristics of the students, (2) the innovation of the implementation of learning using the media of a thousand nails is carried out by the teacher starting from planning, implementation to conclusions learning, and (3) the supporting factor for learning is the presence of media, namely the media of a thousand nails, while the inhibiting factor is the limited time. The research method used is qualitative research, data collection is carried out in natural conditions and using data collection methods, namely: interview method, observation method, documentation method. This research are to determine: (1) the implementation of the innovative educational games method in Islamic Civilization History lessons, (2) the implementation of the media of a thousand nails in Islamic Civilization Studies lessons, and (3) the supporting and inhibiting factors in implementing the innovative use of the educational games method with the media of a thousand nails in the Fiqh lesson.









Curso de adobe flash cs6